Adventurers embark on quests driven by various desires—be it the lust for gold, the pursuit of glory, the quest for justice, the yearning for fame, the hunger for power, the thirst for knowledge, or other motives, noble or base. The paths they choose to achieve these goals are as diverse as the adventurers themselves, ranging from the brute force of combat, to the formidable power of magic, to the finesse of subtle skills. Some adventurers triumph, accumulating experience, wealth, and power, while others meet their demise. Your character's class represents their profession or calling. It defines their capabilities, including combat proficiency, magical aptitude, skills, and more. Selecting a class is likely one of the first decisions you will make about your character, either before or in tandem with choosing their race. This choice will guide you in allocating your character's ability scores and may suggest which races best complement your selected class. In this section, we will explore the various classes available to adventurers, detailing the skills, abilities, and potential paths of development for each. Whether you are drawn to the arcane mysteries of a wizard, the martial prowess of a fighter, or the healing touch of a cleric, you will find a class that suits your character's desired role in the world.
Sections
Cleric
Alignment: A cleric’s alignment must be within one step of his deity’s (that is, it may be one step away on either the lawful–chaotic axis or the good–evil axis, but not both). A cleric may not be neutral unless his deity’s alignment is also neutral. Hit Die: d8. Class Skills The cleric’s class skills (and … Continue reading “Cleric”
Paladin
The might of the divine, the righteousness of a cause, the authority of law—all these are wielded by the Paladin, a holy warrior dedicated to a sacred oath. Paladins are bound by their oaths, which are sworn with solemnity and gravitas. Whether pledged before an altar in the presence of a priest, in a sacred … Continue reading “Paladin”
Rogue
Rogues share little in common with each other. Some are stealthy thieves. Others are silver-tongued tricksters. Still others are scouts, infiltrators, spies, diplomats, or thugs. What they share is versatility, adaptability, and resourcefulness. In general, rogues are skilled at getting what others don’t want them to get: entrance into a locked treasure vault, safe passage … Continue reading “Rogue”
Sorcerer
The might of the blood, the spark of the soul, the authority of raw magic—all these are wielded by the Sorcerer, a natural spellcaster born with arcane power. Sorcerers do not study magic; they shape it instinctively. Whether their power comes from a draconic lineage or another mysterious source, it flows from within, honed by … Continue reading “Sorcerer”
Wizard
The might of the mind, the power of magic, the authority of knowledge—all these are wielded by the Wizard, a master of arcane study and spellcraft. Wizards dedicate themselves to long years of study, apprenticeship, and experimentation. A few words or gestures may unleash great power, but only after painstaking preparation. Magic is not a … Continue reading “Wizard”