Feat Descriptions

Table 5–1: Feats
General Feats Prerequisites Benefit
Agile +2 bonus on Acrobatics and Stealth checks
Alertness +2 bonus on Perception and Sense Motive checks
Animal Affinity +2 bonus on Perception and Sense Motive checks
Armor Proficiency (light) No armor check penalty on attack rolls
 Armor Proficiency (medium) Armor Proficiency (light) No armor check penalty on attack rolls
  Armor Proficiency (heavy) Armor Proficiency (medium) No armor check penalty on attack rolls
Athletic +3 bonus on Athletics checks
Augment Summoning Spell Focus (conjuration) Summoned creatures gain +4 Str, +4 Con
Blind-Fight1 Reroll miss chance for concealment
Combat Casting +4 bonus on Concentration checks for defensive casting
Combat Expertise1 Int 13 Trade attack bonus for AC (max 5 points)
 Improved Disarm1 Combat Expertise +4 bonus on disarm attempts; no attack of opportunity
 Improved Feint1 Combat Expertise Feint in combat as move action
 Improved Trip1 Combat Expertise +4 bonus on trip attempts; no attack of opportunity
 Whirlwind Attack1 Dex 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4 Two melee attack against each opponent within reach plus free move action
Combat Reflexes1 Additional attacks of opportunity
Deceitful +2 bonus on Disguise and Forgery checks
Deft Hands +2 bonus on Sleight of Hand and Use Rope checks
Diligent +2 bonus on Craft checks to appraise an item and Decipher Script checks
Dodge1 Dex 13 +1 dodge bonus to AC
 Mobility1 Dodge +4 dodge bonus to AC against some attacks of opportunity
 Spring Attack1 Dodge, base attack bonus +4 Move before and after melee attack
Endurance +4 bonus on checks or saves to resist nonlethal damage
Die Hard Endurance May remain conscious at –1 to –9 hp and survive attacks at -10
Martial Weapon Proficiency2 No penalty on attacks with specific martial weapon category
Skill Focus3 +3 bonus on checks with selected skill
Spell Focus2 +2 bonus on save DCs against specific school of magic
 Greater Spell Focus2 Spell Focus, 6th level spell caster +2 bonus on save DCs against specific school of magic
  Improved Spell Focus2 Greater Spell Focus, 6th level spell caster +2 bonus on save DCs against specific school of magic
Weapon Focus1, 2 Proficiency with at least one weapon from selected category, base attack bonus +1. +1 bonus on attack rolls with selected weapon category where proficient
 Greater Weapon Focus1, 2 Proficiency with at least one weapon from selected category, Weapon Focus with selected weapon category, fighter level 8th. +2 bonus on attack rolls with selected weapon category where proficient
Toughness +3 HP and +1 HP per HD beyond 3
 Improved Toughness Toughness +6 HP and +1 HP per HD beyond 6. Damage reduction 1/—

1: A fighter may select this feat as one of his fighter bonus feats.
2: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new weapon, skill, school of magic, or selection of spells.
3: You can gain this feat multiple times. It’s effect stacks.